Hi, I’m Salvo Guastella. I can’t remember when I started designing games.

Surely I learnt when I was a little child, like everyone does. 

Looking at my old drawings, I always find references to maps, characters and rules, all collected in the chaotic order only a kid could manage.

I’ve always liked to invent adventures to play with my friends, taking inspiration from great giants like Dungeons & Dragons.

Over time, keeping this strong desire to create, I found my own metodology of design and development, going through videogames, roleplay games to finally arrive to boardgames.

Today I’m here, working with a whole universe of characters, magic and places that, rule after rule and game after game, is constantly expanding.